soul blazer squirrel following you
Push left against the drawers for a little while to find the Master's Emblem G. Beat the Gecko and open the chest for another 50 GEMs. Evade his laser attacks and destroy the blue flame pillars. Take the Soul Armor from the chest on the east side. Stand in the middle of the airship against the wall and dodge the enemy's fire attacks. Clear all the monster lairs on the north slope and proceed to Aurora's Ridge. Evade his laser attacks and destroy the blue flame pillars. Once you have killed the enemy, you will free King Magridd. Use the dream rod to enter the dream of the mushroom sleeping in the left-most prison cell. Step on the flashing tile to open up a passage in the coral reef. Enter the secret cave she was guarding and speak to Lue. She will bring Lisa and threaten Dr. Leo. GreenWood that were buried with Turbo. Return to the other shafts and go further down. Hit the lair which used to belong to the Firebird to open a path further north, beyond the trees. You made need to use magic to destroy the last enemy lair after which a teleporter will appear. Speak to the soldier in the building next to the dormitory and he will join you. Climb to the top of the volcano and use the Mermaid's Tears to stop it and cool down the lava. Beat it to open the path north to a Palm Tree lair; beat that to release a mermaid who's a dance instructor. Swing at the enemy with your sword when it swoops at you. Touch the second model to be swallowed inside. Lead them out of the room, then go back and talk to the mouse. One of the mice in the hole will give you the magic of Spark Bomb in appreciation. Go back down the stairs and use the door key to open the locked door. When you step on the ice, you will not be able control where you are going and will keep moving forward until you hit a wall or rock. There are several invisible bridges which will occasionally flash. Soul Blazer [C] 1992 Quintet/Enix ----- 2. Show him the Big Pearl and he will move. For now, go to the right and you'll reach a bunch of Eyeblocks; their lair releases a boy in the lower right, and his hut. Speak to the plant in the room above you to receive Actinidia Leaves. Go back to the first basement area beneath the Torture Chamber and you will now be able to see the hidden passageway to the final enemy lair as well as hidden treasure chests. Go to the monster lairs that were surrounded by lava that you skipped before. Give the Harp String to the singer in the building in the southwest corner of the castle and he will start to play. In the northwest corner of the second basement area, you will find a chest containing the Master's Emblem B. Go up. The furniture here can talk. Instead, go right just before the bridge and beat the Cavalry lair (get the Spike Machine with Light Arrow first) to reveal a bunch of GEMs (40 in total); hurry up and pick them up! Lead them out of the room and they will stay in the hallway. The six stones will be absorbed into the Aurora and the gate to the World of Evil will open. Swing at the enemy with your sword when it swoops at you. Talk to either cat to get both of them to follow you. He still needs to be freed from the queen's imprisonment, however. Enter the secret cave she was guarding and speak to Lue. Destroy the enemy lair in this area and you will be able to return to the shrine to save your game. Evade his laser attacks and destroy the blue flame pillars. Show the Platinum card to the soldier guarding the left tower and he will allow you to pass. Free the king of the Mountain of Souls. The staircase below leads to the second basement. Once all four pillars are gone, attack Deathtoll's face slightly off-center to avoid the flames he shoots at you. Return to St. Elles and speak to the mermaid to the south. Show the Platinum card to the soldier guarding the left tower and he will allow you to pass. Watch for the blue puddles and be ready when you come close. Return to the top of Snow Mountain and put on the Mushroom Shoes so that you can walk on the ice. Go to the monster lairs that were surrounded by lava that you skipped before. Go right and up the stairs. The top left and bottom right ones are real, and hold 100 GEMs and a Medical Herb. Return to the village from the shrine and speak to Monmo near the northeast corner of area who will ask you to lead her to her hole. Approach the bird you released on the lowest level of the Light Shrine from behind and it will give you the Red-Hot Mirror. Clear all the monster lairs and continue to the underground Lake Lune. Destroy the skeletal hands that come for you and attack the skull quickly when it moves forward. The top lair releases more ivy at the lower right of Grass Valley, and the lower one opens the path forward via the top right. Dr. Leo's Laboratory You will now be able to see invisible passageways in the castle. Go right and defeat the monsters there to free a great door. You can also get free herbs from the Trio Show in Greenwood, the Mermaid’s Shop in St. Elles, the Plant outside the mouse-hole in Leo’s Laboratory, and from the maiden at the bar in Magridd Castle. There are four Bats in the lair to your lower left; beating it releases another Grandpa. Stand infront of where Poseidon is about to appear and move to the opposite side to his trident to avoid the flames he shoots from his trident. You may be able to hit it a few more times while the missiles are falling. Go to the Grass Valley village and climb the ivy you just released near the southeast corner of the area. Once all four pillars are gone, attack Deathtoll's face slightly off-center to avoid the flames he shoots at you. A soldier will move up to the front row to hear him. Free the king of the Mountain of Souls. Clear all the monster lairs on the north slope and proceed to Aurora's Ridge. Return to the village from the shrine and speak to Monmo near the northeast corner of area who will ask you to lead her to her hole. Return to Grass Valley and go to the top floor of the Elder's house. Equip the Power Bracelet to cause more damage. Continue through the marsh to the Fire Shrine. Descend to the basement and defeat the first monster lair. Just face south and keep slashing to get rid of them. Go past the pillars and as far as you can go to the left; you'll pick up Emblem H. Now, with all six Stones, you're off to the World of Evil! She will open up a passage to the island of Blester. The six stones will be absorbed into the Aurora and the gate to the World of Evil will open. Go to the spot where the soldier was standing to find the Platinum Card. Give the Harp String to the singer in the building in the southwest corner of the castle and he will start to play. (possibly all three but as I've said I know nothing of Soul Blazer). Return to the basement and enter the second basement area. Go to where the Queen was standing in the building on the east side of town to find the Super Bracelet. Right Tower Beat the Seahorse lair to reveal a jewel. Speak to the Queen in the palace and she will give you the Blue Stone. Stand on the dolphin's nose again to return. Speak to the mermaid statue and she will open up the last passageway. Step on the bottom blue tile in the Grass Valley Shrine to go to Grass Valley. First head left for the Light Statue to come alive.
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