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I'd seen a bit of Fable played before but had never heard of GW, it just looked cool. 6. Also the lack of any condi cleanse whatsoever and an unreliable heal skill makes this anything but survivable. I have very little pvp experience in any mmo, so I need an idiot-proof build to learn on. The other elite specialization, Scourge, is the dominant Necro setup across all game modes. Press J to jump to the feed. Also the lack of any condi cleanse whatsoever and an unreliable heal skill makes this anything but survivable. Not sure which Guild Wars 2 profession to try out? Weaver has tons of barrier, similar to Scourge. In Raids the Tank's focus is on positioning the boss properly while simultaneously providing additional value to the group through boons, buffs, CC for breakbars, pulls for adds, or healing. Plain and simply. Core accounts ok. Raid Builds Leaders. More AoE with wells. Press question mark to learn the rest of the keyboard shortcuts. Shortbow will ALWAYS be your second weapon set. ", Glyph of Lesser Elementals, Glyph of Elementals. Those are the builds that stand out in my mind as being useful. Longbow/Shortbow + piercing arrows trait works for tagging but is not ideal. Shortbow. I've actually found several mesmer builds to be tanky or survivalist against pve at least with lots of clones of yourself and moving around not so much in pvp. If you don't have "lots," then use LFG to find a different map. I recommend reading the original thread for additional ideas in the comments. I've had good times in the game, and bad times. Mace skill 2/3 also damage multiple targets. From experience, the best build is staff tempest. To tag them you need multiple overlapping AoEs. We weren't well off so we stuck to pre-owned and bargain bucket games. Start spamming shortbow 5 to get around the map faster. By using our Services or clicking I agree, you agree to our use of cookies. Swap tactics or builds or characters if you have to. Press J to jump to the feed. They're capable of strong damage per second or healing per second depending on playstyle. More info is required for a good response. Welcome to /r/GuildWars2 where we strive to be a place where you can share your Guild Wars 2 experiences and partake in discussions with players from around the world. I completely respect your decision and don’t want to blame you at all for it, but in the reddit thread linked above you mention that you did not plan to take it down but nobody will be maintaining the builds … Spellbreaker on the other hand is very tanky with Full Counters giving high evade uptime, traited offhand dagger gives massive sustain through critting, and Spellbreaker has the only source of protection available on the warrior profession, via traited Full Counter. Reasons: In PvP the most tanky players I see use bunker builds to hold capture points. However, I'm trying to figure out if I should get a legendary set, or focus on Ascended sets first. r/GuildWars2Builds: This is a place to constructively talk about various builds for characters in the MMO Guild Wars 2. Power Reaper is one of the most survivable open world builds and also packs really good DPS. F1 and F3 are your barrier sources, F4 is your main heal, 6 should be reserved for quickly ressing multiple downed allies where possible. Swap targets often. Got no pistols and want to pew pew things? In the words of a close friend who said it best "That's a lot of memories and shit that happened from that random moment of choosing a game in a game shop I'm glad that happened or I wouldn't have met you and that would have been boring af." I like DE with SB. Pistol/pistol is very fun and good for this kind of content, since you can kill stuff at range and just spam the 3 skill. I remember the intro cinematic having like 5 FPS because our PC wasn't great and could barely run either game. Couldn't tell you what works well in PvP, I'm mainly a PvE player, but those four all do very well in the environments listed. Staff + Scepter/Torch running the Honor line... several large (240 radius), long ranged (1,200 range), pulsing AoE skills on fairly short cooldowns & Wall of Reflection for the candy corn boss. I've had my fallings-out with the game as well and taken a few extended breaks. Plus other buffs (bartender, boosters, enrichment)? You put Ele and Scourge as tanky due to having active defenses but not Guard or FB. Love it since HoT release. I guess I will join the mount attack spammers tomorrow. he used to say to me all the time. This is completely unacceptable in my eyes and it’s clear that infuriating/mildly gamebreaking bugs that do nothing but alienate segments of the playerbase are not a priority for Anet to fix. ", "Eye of the Storm! However, tanky builds aren't all that popular outside of Raid and PvP. People seem to like staff Daredevil over DE, Dagger/Warhorn Tempest: skill 1 for tagging and F3 at doors. Support Scourge's excellent survivability, wide-ranging heals / barriers and unmatched ability to revive downed allies make it ideal for meta events and bounties where people often get one-shotted by the boss. I like to have a little bit of everything when it comes to mmos even though GW2 is glorious and allows for any character to fill any role. I'm still avidly playing both GW1 and GW2 (albeit not particularly well). Flamethrower bundles allow any class to use FT-like skills: Rule of thumb: count your ToTs before you start, add your oils & foods. I've also used the following abbreviations. I like my Necro for Lab. I don't play Scourge in WvW, but my friends who do swear by Trailblazer Scourge as an easy to play and very effective build. I'm somewhat of an altaholic(all classes to 80), and as much fun as it is to spin to win with a power Reaper, I was wondering if someone can guide me towards a more chunky fella or maybe a build(any class) with a great deal of survival. What other choice do I have? This page will cover how each profession plays, both at a casual and a competitive level. I'm in WvW as an Elementalist, and I've got so many builds I'm working on. I spec DA with mug trait to deal dmg with steal too. Support Scourge is unarguably the least common build and its applications are niche, but it can turn a failing world event into an easy win, plus it's insanely fun to play when people are dying all around you and you're sucking them up with your Transfusion vacuum and bringing them back to life. Staff one hits aligned targets; traps for doors. Grenade kit: slower than the flamethrower but should work. It’s been over a year now with NO ATTENTION from Anet on the issue, despite it being a major bug and huge pain point for Revenant players. I've spent so much time in GW and GW2 and have made so many great memories, moreso in the latter game than the former. Scepter/Warhorn: For Utilities, "Wash the Pain Away! All rights reserved. Axe + torch + traps: high cleave/aoe, traps for doors Staff Druid + traps. Dagger/Warhorn - Higher DPS and mobility at the cost of not as many ranged attacks, Arcane Power - For a fair and short burst of damage. It's mediocre at best. There is a a power reaper build but with current balance of the game with a min maxed power reaper rotation you will be pulling less damage than weavers that arnt even good. I was about 13 at the time. after testing static discharge holo today, i averaged 650 bags/h with 684% MF. Don't go for 6 hours being frustrated — farming might not be interesting, but it shouldn't make you angry. It will work on everything, core thief, dd, de. Anyway, I played that game almost religiously at first, and I never really got much better, I didn't understand meta builds or endgame, I could barely even finish the story missions half the time. Out of combat? I got a few irl friends into the game around the time that Nightfall came out as well, and we'd play it a lot together. They're both fine actually. @Xenon.4537 said: But he was always supportive of my hobbies, and saw gaming as much more than what most of the rest of my family and friends tended to see it as. If not, try adding that. I went back in with an Engineer Flamethrower and the first group I found seemed to be mostly on foot, without the constant storm of mount attacks ahead of the main group. Cookies help us deliver our Services. Do you have MF find food & oils up? In group pve condi scourge is good on some fights but expect groups to want you to switch classes for other bosses. I feel every build I’ve seen on meta battle uses an elite spec, I understand I can use basically anything for exploration but from my limited dungeon experience some folks take it super seriously and I’d like to be able to pull my own weight. Revenant can't be decent as well but off the top of the head I'm not sure which build but it uses the dwarf and a healing build. PvE World events: Magi's support gear with the Scourge elite spec. Mobs die very fast from the zerg. One important aspect of this: Better patch notes. also, frenzy + fire sigils are the best pairing for every class. Press question mark to learn the rest of the keyboard shortcuts. If you are struggling, try a lower level zone, your stats will be scaled down while there but it should be easier, With that being said, your build can help you greatly, but I wouldn’t worry too much about it. Open world content in the core maps (so, not the heart of thorns and path of fire expansions) are designed to be easy enough that you can use whatever weapons and skills and traits you want and still be able to kill things and complete hearts and have fun. Necro is pretty strong in pvp and wvw but i dont really play those game modes. Power? D/D Air Staff with Fire + Earth and Glyph of Storms can do just fine too', Firebrand 'lootbook': F1 tome + skill 1, with Renewed Justice. When the 30 minutes runs out, count your ToTs. By using our Services or clicking I agree, you agree to our use of cookies. @evilsofa.7296 said: Last updated July 2020. Sb 5. I stopped playing for a while after that until I met a guy in college who used to play GW like me, we got talking about it again and I managed to convince him to come play with me. You will reset your cooldown real fast by marking targets with the amount of enemies dying everywhere. Sword pistol is pretty good, as the number 3 does pretty high damage and the ability itself is an evade frame so you can avoid more damage with it. The only caveat is that you need to make sure you always have a clear shot at your target as other enemies can intercept you bullets. Choking gas is okay, but after 2 or 3 of them you have to wait for initiative while the ele is still dropping nukes. So thanks dad, I love you old man. You can plow through pretty much anything and solo most group events with this build, and it practically plays itself. Anything with massive AOE dmg capabilities makes higher loot chances. I've met a hell of a lot of people through GW and GW2, made some long lasting friendships with quite a few people who I am still friends with and speak to regularly to this day, and I've lost a few friends in that time as well. Pve, pvp, wvw ? Are they zigging & zagging through the maze between doors? Open world content in the core maps (so, not the heart of thorns and path of fire expansions) are designed to be easy enough that you can use whatever weapons and skills and traits you want and still be able to kill things and complete hearts and have fun. 3 < 5. Please keep in mind I'll be starting with only auction house exotic gear and will work my way up to ascended along the way. I dont mean that im weak it's just that im worried i might be playing as a thief the wrong way and other people are playing it the best way possibly. Really, all of thieve’s weapon load outs are very fun to mess around with (except pistol mainhand dagger offhand) and will provide similar-ish results. The tankiest builds are the ones who have a lot of active defenses. In addition, it provides a massive amount of might to you and allies around you. In general terms there's only 4 kind of gear stats demanded for high end PvE content in this game: berserker, which counts for ~80% of the dps builds, viper (the other 10%, dps builds albeit sometimes is balanced with sinister or grieving) harrier (the 5%, best current combo stats for a pure healer) and diviner (best combo for a support).

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